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  • Digital Arts and Sciences

    The interdisciplinary digital arts and sciences (DAS) program crosses college boundaries between arts, communications, and engineering.

    About this Major

    To graduate with this major, students must complete all university, college, and major requirements.


    Critical TrackingModel Semester Plan

    Overview

    The Bachelor of Arts in Digital Arts and Sciences (BADAS) crosses traditional college boundaries between the arts, communications, and engineering. Students will become versed in contemporary issues in social and interactive media, critical thinking and creative design solutions. The DAS graduate will gain experience working in collaborative teams on media projects including digital storytelling, animation, and game design including serious and applied games.

    Department Requirements

    In addition to meeting university-level requirements, students seeking admission to this program must submit a personal statement of intent and supplemental support materials directly to the UF Digital Worlds Institute. The content and quality of these submissions, in addition to previous academic GPA, will be significant factors to determine admission into the program.

    The personal statement refers to an original document created by the applicant that details interests, motivations and rationale for seeking program admission. The statement should be one to two pages in length and demonstrate a serious intent to pursue the program and the writing ability appropriate for admission as an upper-division student at a major American university.

    Support materials refer to a body of original creative or technical work authored, documented and presented in a contemporary digital format. The support materials would contain examples of the applicant's best original work completed before seeking admission to the BADAS program.

    The statement and support materials are due by March 15 of the sophomore year for admission into upper-division coursework. Students may not take 3000/4000-level DIG courses without submission of both the personal statement and support materials.

    Students must complete all critical-tracking courses with minimum grades of C in each course and the minimum critical-tracking GPA must be 2.5. Students who do not meet these requirements will be placed on academic probation and required to prepare a probation contract with an advisor. Students normally are given two terms in which to remove their deficit points; however, students who do not satisfy the conditions of the first term of probation may be dismissed from the program.

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    Critical Tracking

    Critical Tracking records each student’s progress in courses that are required for entry to each major. Please note the critical-tracking requirements below on a per-semester basis.

    Equivalent critical-tracking courses as determined by the State of Florida Common Course Prerequisites may be used for transfer students.

    Semester 1

    • Complete 1 of 5 critical-tracking courses: ARH 2000; ARH 2050; ARH 2051; DIG 2121; or MAC 1140 with a minimum grade of C
    • 2.5 GPA required for all critical-tracking courses
    • 2.0 UF GPA

    Semester 2

    • Complete 1 additional critical-tracking course with a minimum grade of C
    • 2.5 GPA required for all critical-tracking courses
    • 2.0 UF GPA

    Semester 3

    • Complete 1 additional critical-tracking course with a minimum grade of C
    • 2.5 GPA required for all critical-tracking courses
    • 2.0 UF GPA

    Semester 4

    • Complete 1 additional critical-tracking course with a minimum grade of C
    • 2.5 GPA required for all critical-tracking courses
    • 2.0 UF GPA

    Semester 5

    • Complete remaining critical-tracking courses with minimum grades of C
    • 2.5 GPA required for all critical-tracking courses
    • 2.0 UF GPA
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    Model Semester Plan

    To remain on track, students must complete the appropriate critical-tracking courses, which appear in bold. These courses must be completed by the terms as listed above in the Critical Tracking criteria.

    This semester plan represents an example progression through the major. Actual courses and course order may be different depending on the student's academic record and scheduling availability of courses. Prerequisites still apply.

    Semester 1 Credits
    ARH 2000 Art Appreciation
    State Core GE-H
    3
    ENC 1101 Expository and Argumentative Writing
    State Core GE-C
    3
    MAC 1140 Precalculus Algebra
    State Core GE-M
    3
    Biological or Physical Science
    State Core GE-B or P
    3​
    Elective 3
    Total 15
    Semester 2 Credits
    ARH 2050 Introduction to the Principles and History of Art 1
    GE-H
    3
    IUF 1000 What is the Good Life
    GE-H
    3​
    Composition
    GE-C
    3​
    Social Science
    GE-S
    3
    Elective 3
    Total 15
    Semester 3 Credits
    ARH 2051 Introduction to the Principles and History of Art 2
    GE-H
    3
    Physical or Biological Science
    GE-P or B
    3
    Social and Behavioral Sciences
    State Core GE-S
    3
    Electives 6
    Total 15
    Semester 4 Credits
    DIG 2121 Principles of Digital Visualization 3​
    Biological or Physical Science
    GE-B/P
    3​
    Social and Behavioral Science
    GE-S
    3
    Mathematics
    GE-M
    3
    ​Elective 3​
    Total 15
    Semester 5 Credits
    DIG 3020 Foundations of Digital Culture 3
    DIG 3305C 3D Digital Animation Technique 3
    DIG 3525C DAS Design and Production Studio 1 3
    DIG 3713 Game Design Practices
    3
    DIG 3873 Theory of Digital Media Protocols 3​
    Total 15
    Semester 6 Credits
    DIG 3XXX Rotating Topic
    Transfer students who have not taken DIG 2121 or an acceptable substitute should take DIG 2121
    3​
    DIG 3313C 2D Digital Animation Techniques 3
    DIG 3526C DAS Design and Production Studio 2 3
    DIG 3878 Applied Digital Media Protocols 3
    DIG 4715C Game Development 3
    Total 15
    Semester 7 Credits
    DIG 3433 Digital Storytelling 3
    DIG 4154 Writing for Interactive Media 3
    DIG 4306C Advanced Digital Animation Techniques 3
    DIG 4527C DAS Design and Production Studio 3 3
    DIG 4634 Wearable and Mobile App Development 3​
    Total 15
    Semester 8 Credits
    DIG 3XXX Rotating Topic  3​
    DIG 4097 Entrepreneurship in New Media 3
    DIG 4583C DAS Design and Production Studio 4 3
    DIG 4841 Undergraduate Research Forum 2
    DIG 4932 Colloquium in Digital Arts and Sciences 1
    DIG 4970 Senior Project 3
    Total 15
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    Related Digital Arts and Sciences Programs

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majors: digital-arts-and-sciences