The major crosses college boundaries between engineering and the arts. This degree is an interdisciplinary engineering program combining developing skills in art and computers. Students will be well-versed in issues and solutions for basic art technique and graphic art design, as well as modeling 3D virtual worlds. Students will be experienced in collaborative multidisciplinary teams, compositions and projects focusing on multimedia productions.
Digital Arts and Sciences, Engineering major page
Before Graduating Students Must
- Pass assessment of performance on a major design experience, according to department grading rubric.
- Pass assessment in one or more core courses of individual assignments targeted to each SLO.
- Complete requirements for the baccalaureate degree, as determined by faculty.
Students in the Major will Learn to
Student Learning Outcomes (SLOs)
- Apply knowledge of mathematics and science to computer science problems.
- Apply knowledge of multimedia, human-computer interaction, computer graphics and simulation to application domains.
- Design a human-computer interface involving animation, sound and immersive virtual environments.
- Communicate technical information in a collaborative team environment.
Back to Top
Curriculum Map
I = Introduced; R = Reinforced; A = Assessed
Courses |
Content |
Critical Thinking |
Communication |
|
SLO 1 |
SLO 2 |
SLO 3 |
SLO 4 |
CAP 4730 |
I, A |
I, A |
|
|
CEN 3031 |
|
|
|
I, A |
CIS 4914 |
A |
A |
A |
A |
Back to Top
Assessment Types
- Assignments
- Exams
- Reports
- Exit survey
Back to Top
|
false,false,1
|
|