Academic Learning Compact - Digital Arts and Sciences (Engineering)
The major crosses college boundaries between engineering and fine arts. This degree is an interdisciplinary engineering program combining developing skills in art and computers. You will be well versed in issues and solutions for basic art technique and graphic art design, as well as modeling 3D virtual worlds. You will be experienced in collaborative multidisciplinary teams, compositions and projects focusing on multimedia productions.
Additional information is available from your major's website.
Before Graduating You Must
- Pass assessment of performance on a major design experience, according to department grading rubric.
- Pass assessment in one or more core courses of individual assignments targeted to each SLO.
- Complete requirements for the baccalaureate degree, as determined by faculty.
Skills You Will Acquire in the Major (SLOs)
- Apply knowledge of mathematics and science to computer science problems.
- Apply knowledge of multimedia, human-computer interaction, graphics and simulation to application domains.
- Design a human-computer interface involving animation, sound and immersive environments.
- Communicate technical information in a team environment comprised of artists, designers and computer scientists.
Courses |
Content |
Critical Thinking |
Communication |
SLO 1 |
SLO 2 |
SLO 3 |
SLO 4 |
CDA 3101 |
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|
X |
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CEN 3031 |
|
|
|
X |
CIS 4913C or 4914 |
X |
X |
X |
X |
COT 4501 |
X |
X |
|
X |
|
false,false,1
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